

EDUCATION
2023-2026
ADVANCED DIPLOMA, GAME PROGRAMING
GEORGE BROWN COLLEGE
Resume
Highlights Of Qualifications
-
Extensive knowledge of Unreal Engine and its features and modules.
-
Adept at linear algebra, logic, and physics.
-
Experienced with multiple source control systems like Git, and Perforce.
-
Employed optimized processing techniques such as multithreading, SIMD operations, and compute shaders.
Technical Skills
-
Proficient in modern C++, Python, C#, and Swift
-
Skilled with Unreal, Unity, Construct, and SpriteKit
-
Utilized other pipeline software like Substance, Reallusion CC, Daz, and Blender.
-
Familiar shader languages and graphs, HLSL, GLSL, Unity Shader Graph, Unreal Material Editor, and the Blender Shader Editor.
Academic Experience
-
Programmed AI, graphics, shaders, and physics.
-
Applied a thorough knowledge of linear algebra in graphics programming, gameplay physics, and procedurally generated environments.
-
2D projects: numerous side-scrolling platformers and top-down adventure games.
-
3D projects: pinball, vehicle sim, and a tycoon/business simulator.